Trends In Augmented Reality Tracking Interaction And Display: A Review of Ten Years of ISMAR

Synopsis

This paper is a review of the last 10 years of publications in the field of Augmented Reality (AR). It is particularly focused on research in tracking, interaction, and display technologies.

Strengths

Research method explaining how data was collected and what data was considered important was solid. The authors mentioned the 3 questions that drove their research:
(1) Which areas have been explored in AR?
(2) What are the developments and key problems in these areas?
(3) what are important future trends for AR research?

AR bridges the gap between real and virtual world objects. As a result, objects in the real world can be used as AR interface elements, and their physical manipulation can provide a very intuitive way to interact with virtual content.

Display technologies mainly focus on three types: see-through head-mounted displays, projection-based displays and handheld displays.

Optical see-through (OST) displays allow a user to see the real world with their natural eyes and which overlay graphics onto the users view by using a holographic optical element, half silvered mirror or similar technology. The main advantage of OST displays is that they offer a superior view of the real
world including a natural, instantaneous view of the real scene, seamlessness (strictly speaking, zero-parallax) between aided and periphery views as well as simple and lightweight structures.

The paper examines the directions AR has taken and can take in the future.

Weaknesses

The authors could have looked into other aspects of AR in more depth. But overall, I think they did a great job addressing the topic.

The paper shows that only approx 27% of the most cited AR papers from 1998 to 2007 came from the ISMAR conference and its predecessors. But, it does also mention that this number is steadily increasing.

Google Scholar is reliable but this article's research statistics have been computed almost completely from data provided by GS.